#include <lib.h>
inherit LIB_ROOM;

static void create() {
    room::create();
    SetClimate("indoors");
    SetAmbientLight(15);
    SetShort("The Orc Fortress");
    SetLong("You find yourself in the entrance of the local "
      "orc stronghold. This place seems quite hostile to "
      "human sensibilities, as the construction is "
      "rough, inelegant, and the upkeep is squalid. This "
      "wooden fort also appears somewhat amateurishly "
      "put together, as if done by youngsters playing "
      "at being soldiers. There is an exit to the outside "
      "south of here, and another room is visible to the "
      "north.");
    SetSmell( ([ "default" : "The stench of garbage and animal waste hangs here."]) );
    SetExits( ([
        "south" : "/domains/town/room/valley",
        "north" : "/domains/town/room/orc_temple",
      ]) );
    SetInventory(([
        "/domains/town/npc/orc" : 1,
        "/domains/town/npc/orc2" : 1,
        "/domains/town/npc/orc_boss" : 1,
      ]));
}
void init(){
    ::init();
}
